Species
    name = "SP_BEIGEGOO"
    description = "SP_BEIGEGOO_DESC"
    gameplay_description = "SP_BEIGEGOO_GAMEPLAY_DESC"
    Native

    tags = [ "ROBOTIC" "GOOD_POPULATION" "GREAT_INDUSTRY" "NO_INFLUENCE" "NO_RESEARCH" "AVERAGE_SUPPLY" "PEDIA_ROBOTIC_SPECIES_CLASS" ]

    foci = [
        [[HAS_INDUSTRY_FOCUS]]
        /*[[HAS_RESEARCH_FOCUS]]*/
        /*[[HAS_GROWTH_FOCUS]]*/
        /*[[HAS_INFLUENCE_FOCUS]]*/
        [[HAS_ADVANCED_FOCI]]
    ]

    defaultfocus = "FOCUS_INDUSTRY"
    likes = [
        "FOCUS_INDUSTRY"
        "MIMETIC_ALLOY_SPECIAL"
        "PLC_ALGORITHMIC_RESEARCH"
        "PLC_CENTRALIZATION"
        "PLC_CONTINUOUS_SCANNING"
        "PLC_DESIGN_SIMPLICITY"
        "PLC_ENGINEERING"
        "PLC_RACIAL_PURITY"
        "RESONANT_MOON_SPECIAL"
        "SPARK_FOSSILS_SPECIAL"
        "TEMPORAL_ANOMALY_SPECIAL"
        "TIDAL_LOCK_SPECIAL"
        "WORLDTREE_SPECIAL"
    ]
    dislikes = [
        //"BLD_CLONING_CENTER"       // disabled content
        "BLD_COLLECTIVE_NET"
        "BLD_SCRYING_SPHERE"
        "BLD_SPACE_ELEVATOR"
        "BLD_STOCKPILING_CENTER"
        "CRYSTALS_SPECIAL"
        "FRUIT_SPECIAL"
        "PLC_ALLIED_REPAIR"
        "PLC_ENVIRONMENTALISM"
        "PLC_INTERSTELLAR_INFRA"
        "PLC_MODERATION"
        "PLC_NATIVE_APPROPRIATION"
        "PROBIOTIC_SPECIAL"
        "SPICE_SPECIAL"
    ]

    effectsgroups = [
        [[GREAT_INDUSTRY]]
        [[NO_RESEARCH]]
        [[NO_INFLUENCE]]
        [[AVERAGE_STOCKPILE]]

        [[GOOD_POPULATION]]
        [[AVERAGE_HAPPINESS]]
        [[AVERAGE_SUPPLY]]
        [[GREAT_DEFENSE_TROOPS]]

        // not for description
        [[DEFAULT_NATIVE_DEFENSE]]
        [[STANDARD_SHIP_SHIELDS]]

        EffectsGroup
            scope = Source
            activation = And [
                Planet
                Turn high = 0
                (GalaxyMaxAIAggression >= 1)
                (GalaxyMonsterFrequency >= 1)
            ]
            effects = [
                If condition = And [
                    [[MINIMUM_DISTANCE_EMPIRE_CHECK]]
                    Star type = [Blue White Yellow Orange Red]
                ]
                    effects = [
                        CreateShip designname = "SM_TREE"
                    ]
                else = [
                    AddSpecial name = "VOLCANIC_ASH_SLAVE_SPECIAL"
                    AddSpecial name = "VOLCANIC_ASH_MASTER_SPECIAL"
                ]
            ]

    ]

    [[RADIATED_STANDARD_EP]]

    graphic = "icons/species/beige-goo.png"

#include "common/*.macros"

#include "/scripting/common/*.macros"
