| apply(Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const | ROL::TypeB::PrimalDualActiveSetAlgorithm< Real >::PrecondPDAS | inline |
| ROL::ROL::LinearOperator::apply(Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const =0 | ROL::ROL::LinearOperator< Real > | pure virtual |
| applyAdjoint(Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const | ROL::ROL::LinearOperator< Real > | inlinevirtual |
| applyAdjointInverse(Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const | ROL::ROL::LinearOperator< Real > | inlinevirtual |
| applyInverse(Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const | ROL::TypeB::PrimalDualActiveSetAlgorithm< Real >::PrecondPDAS | inline |
| ROL::ROL::LinearOperator::applyInverse(Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const | ROL::ROL::LinearOperator< Real > | inlinevirtual |
| bnd_ | ROL::TypeB::PrimalDualActiveSetAlgorithm< Real >::PrecondPDAS | private |
| dwa_ | ROL::TypeB::PrimalDualActiveSetAlgorithm< Real >::PrecondPDAS | private |
| eps_ | ROL::TypeB::PrimalDualActiveSetAlgorithm< Real >::PrecondPDAS | private |
| obj_ | ROL::TypeB::PrimalDualActiveSetAlgorithm< Real >::PrecondPDAS | private |
| PrecondPDAS(const Ptr< Objective< Real > > &obj, const Ptr< BoundConstraint< Real > > &bnd, const Ptr< const Vector< Real > > &x, const Ptr< const Vector< Real > > &xlam, Real eps, const Ptr< Secant< Real > > &secant, bool useSecant, const Ptr< Vector< Real > > &dwa) | ROL::TypeB::PrimalDualActiveSetAlgorithm< Real >::PrecondPDAS | inline |
| secant_ | ROL::TypeB::PrimalDualActiveSetAlgorithm< Real >::PrecondPDAS | private |
| update(const Vector< Real > &x, bool flag=true, int iter=-1) | ROL::ROL::LinearOperator< Real > | inlinevirtual |
| useSecant_ | ROL::TypeB::PrimalDualActiveSetAlgorithm< Real >::PrecondPDAS | private |
| x_ | ROL::TypeB::PrimalDualActiveSetAlgorithm< Real >::PrecondPDAS | private |
| xlam_ | ROL::TypeB::PrimalDualActiveSetAlgorithm< Real >::PrecondPDAS | private |
| ~LinearOperator() | ROL::ROL::LinearOperator< Real > | inlinevirtual |