| apply(const Vector< Real > &x) const | ROL::ROL::Vector< Real > | inlinevirtual |
| applyBinary(const Elementwise::BinaryFunction< Real > &f, const V &x) | ROL::RieszDualVector< Real > | inlinevirtual |
| ROL::ROL::Vector::applyBinary(const Elementwise::BinaryFunction< Real > &f, const Vector &x) | ROL::ROL::Vector< Real > | inlinevirtual |
| applyUnary(const Elementwise::UnaryFunction< Real > &f) | ROL::RieszDualVector< Real > | inlinevirtual |
| axpy(const Real alpha, const Vector< Real > &x) | ROL::ElementwiseVector< Real > | inline |
| ROL::ROL::Vector::axpy(const Real alpha, const Vector &x) | ROL::ROL::Vector< Real > | inlinevirtual |
| basis(const int i) const | ROL::ROL::Vector< Real > | inlinevirtual |
| checkVector(const Vector< Real > &x, const Vector< Real > &y, const bool printToStream=true, std::ostream &outStream=std::cout) const | ROL::ROL::Vector< Real > | inlinevirtual |
| clone() const | ROL::RieszDualVector< Real > | inlinevirtual |
| dimension() const | ROL::ROL::Vector< Real > | inlinevirtual |
| dot(const V &x) const | ROL::RieszDualVector< Real > | inlinevirtual |
| ROL::ROL::Vector::dot(const Vector &x) const =0 | ROL::ROL::Vector< Real > | pure virtual |
| dual() const | ROL::RieszDualVector< Real > | inlinevirtual |
| getVector(void) | ROL::RieszDualVector< Real > | inline |
| getVector(void) const | ROL::RieszDualVector< Real > | inline |
| initialize_primal(void) const | ROL::RieszDualVector< Real > | inlineprivate |
| isPrimalInitialized_ | ROL::RieszDualVector< Real > | mutableprivate |
| norm() const | ROL::ElementwiseVector< Real > | inlinevirtual |
| OP typedef | ROL::RieszDualVector< Real > | private |
| op_ | ROL::RieszDualVector< Real > | private |
| plus(const Vector< Real > &x) | ROL::ElementwiseVector< Real > | inline |
| ROL::ROL::Vector::plus(const Vector &x)=0 | ROL::ROL::Vector< Real > | pure virtual |
| primal_ | ROL::RieszDualVector< Real > | mutableprivate |
| PrimalVector typedef | ROL::RieszDualVector< Real > | private |
| print(std::ostream &outStream) const | ROL::ROL::Vector< Real > | inlinevirtual |
| randomize(const Real l=0.0, const Real u=1.0) | ROL::RieszDualVector< Real > | inlinevirtual |
| reduce(const Elementwise::ReductionOp< Real > &r) const | ROL::RieszDualVector< Real > | inlinevirtual |
| RieszDualVector(const ROL::Ptr< V > &v, const ROL::Ptr< OP > &op, Real tol=std::sqrt(ROL_EPSILON< Real >())) | ROL::RieszDualVector< Real > | inline |
| scale(const Real alpha) | ROL::ElementwiseVector< Real > | inlinevirtual |
| set(const Vector< Real > &x) | ROL::ElementwiseVector< Real > | inline |
| ROL::ROL::Vector::set(const Vector &x) | ROL::ROL::Vector< Real > | inlinevirtual |
| setScalar(const Real C) | ROL::RieszDualVector< Real > | inlinevirtual |
| tol_ | ROL::RieszDualVector< Real > | mutableprivate |
| V typedef | ROL::RieszDualVector< Real > | private |
| v_ | ROL::RieszDualVector< Real > | private |
| zero() | ROL::ElementwiseVector< Real > | inlinevirtual |
| ~ElementwiseVector() | ROL::ElementwiseVector< Real > | inlinevirtual |
| ~RieszDualVector() | ROL::RieszDualVector< Real > | inlinevirtual |
| ~Vector() | ROL::ROL::Vector< Real > | inlinevirtual |