|
| | AugSystem (const Ptr< Constraint< Real > > &con, const Ptr< const Vector< Real > > &x, const Real delta) |
| void | apply (Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const |
| virtual | ~LinearOperator () |
| virtual void | update (const Vector< Real > &x, bool flag=true, int iter=-1) |
| | Update linear operator.
|
| virtual void | apply (Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const =0 |
| | Apply linear operator.
|
| virtual void | applyInverse (Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const |
| | Apply inverse of linear operator.
|
| virtual void | applyAdjoint (Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const |
| | Apply adjoint of linear operator.
|
| virtual void | applyAdjointInverse (Vector< Real > &Hv, const Vector< Real > &v, Real &tol) const |
| | Apply adjoint of the inverse linear operator.
|
template<class Real>
class ROL::Fletcher< Real >::AugSystem
Definition at line 93 of file ROL_Fletcher.hpp.