ChangeLog of Kajaani Kombat:
----------------------------
0.6.6.6 -> 0.7
	-Fixed server using too much cpu (problems with threads).
	-New kredit-system, also building walls takes kredits.
	-Big cannon ammo are better now.
	
0.6 -> 0.6.6.6
	-Client net communications to own threads, the client is a lot faster now!
	-Chat.
	-Options menu, configurable keys.
	-Saving of options into a file.
	-Timelimit on choosing a planet.
	-Fixed a lot of bugs.
	
0.5 -> 0.6
	-New sound effects (different sounds for different characters).
	-New big cannons (incl. graphics).
	-Kredits for buying cannons.
	-Improvement of endround-mode.
	-OsX-package (including packaging files).
	-Character selecting.
	-Mosaic effect on menu.
	-Fixed bugs.
	
0.4 -> 0.5
	-Sound effects & music.
	-Removed libreadline-dependency from server.
	-New explosions.
	-Pre-calculated ammo animations.
	-Round statistics.
	-Added connection-class (now only 1 connect from 1 machine).
	-Fixed bugs.
	
0.3 -> 0.4
	-Graphical user interface (GUI).
	-Playable with 2 players on 1 machine.
	-Integrated server into client executable - no external server needed (but is provided in source-package).
	-Debian package available (+ debian packaging files).
	-Player walls are now removed when (s)he dies.
	-Block default orientation to random.
	-Fixed block going out from the playing area.
	-Fixed lots of small bugs.
	
0.2 -> 0.3
	-Makefile now compiles straight out of the box also for windows.
	-Key repeat rate changed in cannon placement & build modes.
	-Pre-calculated explosions (animations).
	-Number of ready cannons next to cursor in shooting mode.
	-Cursor lock in shooting mode.
	-Number of cannons to place next to cursor in cannon placement mode.
	-Status-bar at the bottom of screen, clock & mode moved there.
	-Crosshair now on top in shooting mode.
	-Destroyable cannons.
	-Normal distributed shooting accuracy.
	-Port choosing for client.
	-Simple campaign mode (number of round wins required for game win).
	-Starfield efect & connected player names to intro mode.
	-Lots of small fixes to both server & client.

