# Slow tests (> 1 minute to run)
dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertcheckuv2.nostore.multi.std140.vert
dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertcheckuv2.nostore.single.std140.vert
dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertcheckuv2.nostore.single.std140.vert_offset_nonzero
dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertcheckuv2.store.multi.std140.vert
dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertcheckuv2.store.single.std140.vert
dEQP-VK.binding_model.buffer_device_address.set3.depth3.baseubo.convertcheckuv2.nostore.multi.std140.vert
dEQP-VK.binding_model.buffer_device_address.set3.depth3.baseubo.convertcheckuv2.nostore.single.std140.vert
dEQP-VK.binding_model.buffer_device_address.set3.depth3.baseubo.convertcheckuv2.store.multi.std140.vert
dEQP-VK.binding_model.buffer_device_address.set3.depth3.baseubo.convertcheckuv2.store.single.std140.vert
dEQP-VK.spirv_assembly.instruction.graphics.spirv_ids_abuse.lots_ids_geom
dEQP-VK.ssbo.layout.random.8bit.all_per_block_buffers.5
dEQP-VK.ssbo.layout.random.8bit.all_per_block_buffers.6
dEQP-VK.ssbo.layout.random.8bit.scalar.78
dEQP-VK.ssbo.layout.random.nested_structs_arrays.17
dEQP-VK.ssbo.layout.random.scalar.75
dEQP-VK.ssbo.phys.layout.3_level_array.scalar.row_major_mat3x4
dEQP-VK.ssbo.phys.layout.3_level_array.scalar.row_major_mat3x4_comp_access_store_cols
dEQP-VK.ssbo.phys.layout.3_level_array.scalar.row_major_mat4
dEQP-VK.ssbo.phys.layout.3_level_array.scalar.row_major_mat4_comp_access
dEQP-VK.ssbo.phys.layout.3_level_array.scalar.row_major_mat4x3
dEQP-VK.ssbo.phys.layout.3_level_array.std140.row_major_mat3x4
dEQP-VK.ssbo.phys.layout.3_level_array.std140.row_major_mat3x4_comp_access
dEQP-VK.ssbo.phys.layout.3_level_array.std140.row_major_mat4
dEQP-VK.ssbo.phys.layout.3_level_array.std140.row_major_mat4_comp_access
dEQP-VK.ssbo.phys.layout.3_level_array.std140.row_major_mat4_comp_access_store_cols
dEQP-VK.ssbo.phys.layout.3_level_array.std140.row_major_mat4x3_comp_access
dEQP-VK.ssbo.phys.layout.3_level_array.std430.row_major_mat3x4
dEQP-VK.ssbo.phys.layout.3_level_array.std430.row_major_mat4
dEQP-VK.ssbo.phys.layout.3_level_array.std430.row_major_mat4_comp_access
dEQP-VK.ssbo.phys.layout.3_level_array.std430.row_major_mat4_comp_access_store_cols
dEQP-VK.ssbo.phys.layout.3_level_array.std430.row_major_mat4_store_cols
dEQP-VK.ssbo.phys.layout.3_level_array.std430.row_major_mat4x3_comp_access
dEQP-VK.ssbo.phys.layout.3_level_array.std430.row_major_mat4x3_store_cols
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.scalar.row_major_mat3x4
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.scalar.row_major_mat3x4_comp_access
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.scalar.row_major_mat3x4_comp_access_store_cols
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.scalar.row_major_mat3x4_store_cols
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.scalar.row_major_mat4
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.scalar.row_major_mat4_comp_access
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.scalar.row_major_mat4_comp_access_store_cols
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.scalar.row_major_mat4_store_cols
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.scalar.row_major_mat4x3
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.scalar.row_major_mat4x3_store_cols
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.std140.row_major_mat3x4
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.std140.row_major_mat3x4_comp_access_store_cols
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.std140.row_major_mat3x4_store_cols
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.std140.row_major_mat4
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.std140.row_major_mat4_comp_access
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.std140.row_major_mat4_store_cols
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.std140.row_major_mat4x3_comp_access_store_cols
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.std430.row_major_mat3x4
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.std430.row_major_mat3x4_comp_access
dEQP-VK.ssbo.phys.layout.3_level_unsized_array.std430.row_major_mat4
dEQP-VK.ssbo.phys.layout.basic_unsized_array.scalar.row_major_mat4
dEQP-VK.ssbo.phys.layout.basic_unsized_array.scalar.row_major_mat4_comp_access
dEQP-VK.ssbo.phys.layout.basic_unsized_array.scalar.row_major_mat4_store_cols
dEQP-VK.ssbo.phys.layout.basic_unsized_array.std140.row_major_mat4
dEQP-VK.ssbo.phys.layout.basic_unsized_array.std430.row_major_mat4
dEQP-VK.ssbo.phys.layout.basic_unsized_array.std430.row_major_mat4_comp_access
dEQP-VK.ssbo.phys.layout.basic_unsized_array.std430.row_major_mat4_comp_access_store_cols
dEQP-VK.ssbo.phys.layout.basic_unsized_array.std430.row_major_mat4_store_cols
dEQP-VK.ssbo.phys.layout.random.16bit.scalar.78
dEQP-VK.ssbo.phys.layout.random.8bit.all_per_block_buffers.46
dEQP-VK.ssbo.phys.layout.random.8bit.nested_structs_arrays.17
dEQP-VK.ssbo.phys.layout.random.8bit.nested_structs_arrays_instance_arrays.12
dEQP-VK.ssbo.phys.layout.random.8bit.scalar.78
dEQP-VK.ssbo.phys.layout.random.8bit.scalar.96
dEQP-VK.ssbo.phys.layout.random.all_per_block_buffers.22
dEQP-VK.ssbo.phys.layout.random.all_shared_buffer.3
dEQP-VK.ssbo.phys.layout.random.scalar.3
dEQP-VK.ssbo.phys.layout.random.scalar.93
dEQP-VK.wsi.wayland.incremental_present.scale_none.fifo.identity.opaque.incremental_present
dEQP-VK.wsi.wayland.incremental_present.scale_none.fifo.identity.opaque.reference
dEQP-VK.wsi.wayland.incremental_present.scale_none.fifo.identity.pre_multiplied.incremental_present
dEQP-VK.wsi.wayland.incremental_present.scale_none.fifo.identity.pre_multiplied.reference

# These require VK_KHR_shader_draw_parameters but they don't check for it
# (Seems to be fixed in some later release of CTS 1.3.7).
dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.multi_draw.*

# Skip tests for unsupported features so we can increase the number of tests
# that are actually useful in the limited CI time we have per job.
dEQP-VK.pipeline.monolithic.multisample_with_fragment_shading_rate.*
dEQP-VK.pipeline.monolithic.bind_point.graphics_raytracing.*
dEQP-VK.pipeline.monolithic.bind_point.compute_raytracing.*
dEQP-VK.pipeline.pipeline_library.*
dEQP-VK.pipeline.fast_linked_library.*
dEQP-VK.pipeline.shader_object*
dEQP-VK.protected_memory.*
dEQP-VK.transform_feedback.*
dEQP-VK.ray_tracing_pipeline.*
dEQP-VK.ray_query.*
dEQP-VK.fragment_shading_rate.*
dEQP-VK.mesh_shader.*
dEQP-VK.shader_object.rendering.*
